I was looking through my PS4 library the other day and something that has been kind of a disappointment would be the free games received through PS+ vs those released free on XBOX Live. It's hard to complain about free games, but Xbox live was giving out old games like Halo 3 and older AAA titles while PS+ was giving out indie games for at least the first two years. It is an argument that old AAA titles might not hold up to today's standards, but I think they still blow new indie games out of the water.
The most disappointed I've ever been with a game is probably...
Mass Effect 2 Fuck EA.. They ruin basically everything they touch.. This isn't to say Mass Effect 2 is a bad game, because it's not. But starting with ME2, EA turned the series into Gears of War-lite, and that's not what these games are supposed to fucking be.. I don't care that ME2 has more "polished" gameplay, that doesn't matter at all if you achieve it by ripping out the heart of Mass Effect is at its core. This video on Youtube is perfectly sums up how I feel about ME1 vs ME2.
As for disappointing story points, hands down I have to give it to Assassin's Creed here. I mean the story direction the series as a whole has taken. Specifically, the games that came after AC3. From the first Assassin's Creed all the way to AC3, there was a story building outside of the animus. And in my opinion, this story was supposed to be the main focus. The animus is merely supposed to be a tool to train the person using it. Desmond specifically went into the animus to help train and prepare him to become a modern day assassin. Which would then allow him fight the modern day Templars, so society could be freed from their reign. But at the end of AC3, that all went out the window. (spoilers)
Desmond died at the end of AC3, and the main plot of the series died with him apparently. Every AC game that has come since has essentially removed/ignored the "modern day" part of the story, in favor of completely focusing on the animus experience. Ubisoft is just milking the series at this point, at the expense of continuing the narrative.
No Man's Sky was certainly a disappointment as well, which Jin covered why so I won't go into it.
And I can't really think of any other games I've flat-out disappointed by.. But a few random things that have always disappointed me are:
- The fact that Dark Souls 1 is the only Soulsborne to have a fully interconnected world is disappointing. Dark Souls 1 world is like a gigantic spider web, everything is brilliantly interwoven together. The other Souls games are more level based, where the areas are kind of separate from each other - There hasn't been a new mainline Kingdom Hearts game in over 10 years. What the fuck, SqEnix. - It's a bummer to me that rhythm games aren't a thing anymore. Guitar Hero and Rock Band are freaking awesome games/series. - I would love to see more character action games as well. Games like God of War, DMC, Bayonetta, Ninja Gaiden.. Idk you don't see very many games of this kind anymore. Nier Automata just released and that's certainly awesome, but it seems to be an unpopular genre nowadays.
I've never been really hype for a game that just fell completely flat. Instead I'll just go over some disappointing aspects of games I enjoyed
Arkham Asylum: Combat
The combat in City was a little bit better so I'll just go over Asylum. It was basically impossible to die. Basically all you can do is counter and punch. For being Batman and having so many cool gadgets, just figured it would be better. Also the camera was pretty terrible. City made some improvements. Besides the combat, they're both amazing games and 2 of my favorites.
Zelda Breath of the Wild: Dungeons bosses & Ganon, Inventory system
Again, I'm taking one of the best games I've ever played and am nitpicking it. I don't like doing it, but I have to be honest. There were some flaws to this great game. The inventory system, in specific a weapon breaking nearly every fight got really old. You could go back to where you got a certain weapons later on (flame sword, savage lynel sword, etc) but because they broke so easily, I'd just use the master sword 95% of the time.
I've beaten this point into the ground, so I won't go into as depth. Let's just say the boss fights and Ganon were a huge disappointment. They didn't even challenge you, unless it was the first boss and you had booty weapons.
I get very sick of climbing in these games. Unlike BOTW, it isn't even skill based, where you have to ration stamina and time jumps. There is a certain rock or platform you have to reach for and there is nothing else to it. You just spend too much damn time climbing like tarzen in the games, and it's annoying af.
I'm also gonna put 1-2 Switch on here. I wasn't hype for it at all, but even though I didn't have a wii, playing wii sports at friends places was really fun. Plus it came with the console. I guess I was sort of expecting something close with the Switch. Due too the lack of switch games, I would have liked to have gotten it with the console or paid like 20 bucks for it. I've played it a few times and the games are mostly shite. So not disappointing in a sense that I was excited for it, just at how bad it was and the fact that it's the same price as Breath of the Wild.
Also the NHL series in general. These used to be so much fun to play back in the day. I suppose EA has ruined most of their series and I can't pinpoint a specific year the series went sour. probably around the time they stopped putting effort into the features and focused everything on Ultimate Team, which is a shit feature. Also, the pattern in which you score goals is dumb af. If you shoot from certain spots on the ice you're guaranteed a goal. Would say between NHL 11 and 15 it went from being amazing to progressively worse to unplayable.